I'd rather jump ship when it can be a replacement, and that certainly isn't yet. Until Affinity has a live trace feature I will still need Illustrator and I don't want to be using two programs. We know that is almost everyone at the moment, and I'm really shocked this isn't seen as a bigger need. This includes people like my wife who illustrates childrens books, and all the designers out there doing hand drawn lettering, elements etc. Secondly, and probably the biggest reason why Affinity NEEDS to include this tool, is for illustrators and designers scanning in their artwork. The Live Trace tool is either likely to be used for tracing previous artwork when neither the vector file nor a lot of time is available. You'd never want to use this for photos as firstly illustrator isn't for this, and secondly if you want that effect you'd be better off using photoshop (posterise tool etc). I think many of the posts here miss the way live trace is used mostly today - what's needed is a replacement for Illustrator's Live Trace tool. I would be wonderful to be able to trace your artwork with Affinity. If Affinity had the ability for precise control that has been lost in Illustrator, I think it could be a feature that would win over a lot of people who do hand lettering and other art forms that requires this feature. The advantage of being able to scale vector work pairs well with using scalable textures, especially for print. The next area is textures where I like to either scan ink, crumpled paper or grain, or create the texture digitally and then vectorise it and use it as a pattern fill or as a texture in parts of my work. For me it's important with the colour, but I can welcome some happy accidents when I trace that kind of work. Watercolours are a different cup of tea though. In newer versions you can't get this beautiful reproduction. For this reason I've held on to an old version of Illustrator (CS 5) which allowed for values under 1. I also only add a hint of blur, about 0.7. All quite different types of tracing.įor hand lettering I usually like the slight irregularity and texture that comes out nicely in print, so I often set the path fitting to 0.8. IMPORTANT: Using data from the Ordnance Survey requires you to comply with their licensing agreements and typically requires you to place a copyright message on the map with regards to the data.I too am a fan of live tracing and I use it for vectorising my hand lettering as well as my watercolours and textures that I create. MapShaper for the GIS shapefile conversion:.In this example, I will use freely available data (GIS) from the Ordnance Survey (in the UK) and convert it to SVG which will allow me to edit it in Affinity Designer.Īs I am not using a full-blown GIS package such as ArcGIS or QGIS, I will not be dropping in the place names automatically, these will have to be added at a later date. Whilst the Designer app does not import GIS (Geographical Information System) data (used to capture and analyze spatial and geographic data for map production) directly, there are tools to allow you to convert the data online into a format that can be imported e.g. I had run many small map tests when Affinity first came out but decided to try and create a complex map using free data available on the web. Thank you Affinity, your product range of Designer, Photo, and Publisher are first-class and inexpensive. I have tried many other paid for or open source solutions until I came across Affinity Designer. Having spent many years using FreeHand as my tool of choice, when it came to all things design/vector/cartographic, I have fought the move to Adobe Illustrator as I personally do not find it intuitive.
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